Entity City.
- unity
- ar
- vuforia
- lidar
- data-viz

Entity City combined two of my personal passions — digital fabrication and programming — into a tool for visualizing spatial data. It augmented spatial heightmap data onto city maps, helping users understand the relationship between geographic elevation and urban layout. Simple shapes and textures stood in for the general form and spatial qualities of cities, giving a clear, intuitive way to navigate otherwise complex visual data.
How it worked
LiDAR tiles were paired with matching custom Mapbox tiles, then rendered as a voxelized terrain. The inspiration for the rendering came from pin-art toys — the kind you press your hand or face into.



Deliverables
- A Unity app built with ARCore for Android
- A LiDAR-to-image tracking system
- A checkout system for printing a visualization



Role
Developer, Designer · Oct 2020 — Jan 2021