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Entity City.

AI-assisted
  • unity
  • ar
  • vuforia
  • lidar
  • data-viz
Entity City

Entity City combined two of my personal passions — digital fabrication and programming — into a tool for visualizing spatial data. It augmented spatial heightmap data onto city maps, helping users understand the relationship between geographic elevation and urban layout. Simple shapes and textures stood in for the general form and spatial qualities of cities, giving a clear, intuitive way to navigate otherwise complex visual data.

How it worked

LiDAR tiles were paired with matching custom Mapbox tiles, then rendered as a voxelized terrain. The inspiration for the rendering came from pin-art toys — the kind you press your hand or face into.

Reading LiDAR for TD Garden + Zakim Bridge, Boston
Reading LiDAR for TD Garden + Zakim Bridge, Boston
Matching custom Mapbox tile
Matching custom Mapbox tile

Sampled tiles applied across Boston
Sampled tiles applied across Boston

Deliverables

  • A Unity app built with ARCore for Android
  • A LiDAR-to-image tracking system
  • A checkout system for printing a visualization

Gradient ramp tests for the voxel terrain
Gradient ramp tests for the voxel terrain
Installation mock-up
Installation mock-up

Demo at ABX 2022
Demo at ABX 2022

Role

Developer, Designer · Oct 2020 — Jan 2021